Concept Design

Sketch visuals of 3D Designs for the How and the Why stages For looser sketches, see hand-drawn visuals

Portraits In Development

Parallax Portraits started as a way to develop new skills in C4D. We now have the outline overarching storyline spanning millennia, and are developing several character-driven stories of various lengths.

The Prisoner

Interrogator Amber Dusle is sent to a secluded research facility, deep in the Begaris desert. Her mission is to uncover the truth about a mysterious healer, but she soon discovers everyone there has something to hide.

Outpost 17

Outpost 17 Nuya, The Biologist, has been working at the Lyndana Research Facility for many years. She hasn’t heard from Evie in days.

Set Design

Set Design for a live event based on a gymnast’s ribbon. Multiple levels on the stage and a 40m long main projection screen with two ribbons for projection mapping. Modelled in Vectorworks.